Riot Games opens the door to betting sponsors, but at what cost?

Riot Games opens the door to betting sponsors, but at what cost?

Riot Games’ latest policy shift has opened the gates to betting sponsors in Tier 1 League of Legends and Valorant across the Americas and EMEA. It’s a decision wrapped in assurances of integrity and responsibility, one that the developer describes as a long-term play for ecosystem sustainability. With this move, teams will be able to form new commercial partnerships while broadcasts themselves will remain “betting-free.” But beneath the controlled rollout lies a far more complex picture that raises critical questions about the reality of betting sponsorships.

The decision is, in part, a response to demand. Riot states that teams have long asked for the ability to work with licensed betting companies, and with traditional brand partners pulling back across esports, the timing reflects clear financial pressures. According to Sportradar, over $10.7 billion was wagered globally on Riot’s games in 2024 alone, with 70% of it coming through unregulated operators (figure found on the Riot Games official website). Riot's answer is a “guardrails-first” approach: all partners must be pre-approved, use GRID Esports data, and fund team-run integrity programmes.

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